About CPH:LAB

About CPH:LAB

Georg Tschurtschenthaler

Georg Tschurtschenthaler is an Emmy-nominated and Grimme-Prize awarded producer and showrunner forfilm and interactive projects at Gebrueder Beetz FilmProduction in Berlin. He has earned some 35 producer credits for his work. In addition he regularly teaches at the Zurich University of the Arts.

Barnaby Steel

Barnaby Steel is an Artist and Creative Director of London based studio Marshmallow Laser Feast. This experiential art collective works in the liminal space between art, technology and the natural world. Barnaby’s art practice combines a wide range of disciplines including sculpture, installation, live performance, and mixed reality.

Lucia Pietroiusti

Lucia Pietroiusti is Curator of General Ecology at Serpentine Galleries, London, as well as the curator of Sun & Sea (Marina), the Lithuanian Pavilion at the 58th Venice Biennale. Publications include More-than-Human (with Andrés Jaque and Marina Otero Verzier, upcoming).

Francesca Panetta

Francesca Panetta is a Creative Director in the MIT Centerfor Advanced Virtuality. As an immersive artist and journalist, she uses emerging technologies to innovate new forms of storytelling that have social impact. Previous to MIT, she worked at The Guardian as Executive Director of VirtualReality where she pioneered new forms of journalism.

Thomas Oberender

Since 2011 Thomas Oberender has been the Artistic and Managing Director of Berliner Festspiele / Gropiusbau. He was the founder of several new formats for performance, literature and cultural programmes, and created time based exhibitions. He is currently working as Artistic Director of the transmedial programme ‘Immersion’, which also opens planetariums as spaces for artists of the digital age.

Maude Thibodeau

Following studies in fashion and graphic design, Maude Thibodeau has been designing interactive anden gaging projects for over ten years in Montreal. She creates experiences using strong immersive narratives at Dpt., an award winning immersive experience studio at the intersection of film and gaming, art and code, design and research.

Jonathan May

Jonathan May is currently Acting Director for AbandonNormal Devices. As an arts producer and programmer he leads ambitious cross-disciplinary teams to create arts events from building-wide festivals in the favelas of Bogota; installations in Mexico nightclubs; to public artworks at Tate’s Turbine Hall.

Annette Mees (UK)

Annette Mees is an award-winning artist and immersive theatre director. She is known for her experiential work across art forms mixing live and digital experiences. She is currently the Head of Audience Labs; a new department at the Royal Opera House dedicated to creating new immersive experiences using new technology.

Vassiliki Khonsari

Co-founder of iNK Stories, Vassiliki Khonsari is a producer and director across multiple screens, including film, games, installations, and virtual reality. Recent titles include HERO, multi sensory/location based VR; FIRE ESCAPE, interactive VR series made in partnership with Google; BLINDFOLD, interactive VR and 1979 REVOLUTION, a cinematic video game.



Phil Harper

Phil Harper is a BAFTA award winning VR director. Since helping to setup Alchemy VR in 2014 he has written and directed many VR documentaries, including one featuring Sir David Attenborough. His film ‘The Antarctica Experience’ is showing in specialist cinemas across Australia where it became one of the highest grossing documentaries of 2018.


Dr Sandra Gaudenzi

Dr Sandra Gaudenzi is an internationally acknowledged authority in the field of interactive and immersive documentary practice. Coming from TV production, she has been consulting, mentoring, researching, lecturing, writing, speaking and blogging about interactive factual narratives for the last twenty years.  

She is Senior Lecturer at the University of Westminster and course co-leader for the Digital and Interactive Storytelling LAB MA – a place to explore, experiment and excel in the storytelling forms of our digital culture.

Anrick Bregman

Anrick is an award winning cross-disciplinary new realities director, exploring immersive storytelling through VR, AR, film and games, and beyond. His work is research focused, and lies at the intersection of narrative and experiential technology.

Mark Atkin

Mark Atkin is the curator of the Interactive Exhibition and the Head of Studies of CPH:LAB. He has run interactive media labs on almost all continents and been a film programmer as well as a commissioner for documentary and interactive for TV channels in the UK and Australia. Mark has produced both linear and interactive works that have been presented at The Royal Academy of Arts, The Barbican in London and MoMA in New York, as well as festivals around the world.

About CPH:LAB

CPH:LAB is CPH:DOX’s talent development programme that encourages creative risk taking, celebrates raw talent, facilitates collaboration across borders and business sectors and supports visionaries to push the existing boundaries of documentary filmmaking.

The lab is conceived as an international incubator for documentary projects that seek to explore the potential of digital technologies, where interactivity supports the creation of a narrative universe that advances new visions of what a documentary can be in a digital age. 

The COVID-19 crisis has brought an unprecedented seismic shift to the media landscape. It has been a catalyst not only for new ways of working but also for reflections on what kind of world we would like to live in. As a response to this, CPH:LAB 2020/2021 will solicit submissions on the specific subject of Protopia, under the banner “Another World Is Possible”. While utopia describes an ideal state, perfect and unrealistic, and dystopia is a non-ideal state, unhealthy and devolving, protopia is a proactive bridge from our current state to an improved, rather than a perfect society.

HOW TO CPH:LAB

CPH:LAB is a continuous online development and production lab taking place over four months, from mid-September 2020 to mid-January 2021 and at CPH:DOX in Copenhagen from March 23-25, 2021 (if allowed). During this period the work will be created with input from the Head of Studies and an expanded team of international mentors, giving participants new tasks and challenges each week, while using new technical platforms and methodologies suitable for driving the process forward in a digital environment.

It will welcome 6 immersive or interactive creative documentary projects developed by around 15 emerging and established storytellers from all over Europe and beyond.

At the end of the programme the works will premiere for both the physical and digital editions of the Inter:Active Exhibition at CPH:DOX in March 2021.

The development will deal with platform or platforms, story development, remote production, social engagement, impact, roll-out and distribution digitally as well as physically.

In order to apply, you have to be fully available for the online development and production lab as well as during the launch of the work at CPH:DOX 2021. The workshop is free of charge including transportation, accommodation and meals during the workshop in March 2021. 

Submissions are now open and will close on June 28, 2020. Learn more about how to apply by consulting the Rules & Regulations.



HEAD OF STUDIES

Acting as Head of Studies is Mark Atkin, one of Europe’s utmost training capacities. Mark is a film and interactive producer and the Director of Crossover Labs, where he has been responsible for leading cross disciplinary training since 2008. He has spearheaded the development of processes which bring together creative professionals from diverse disciplines including film and TV production, animation, games, theatre, VR, AR and interactive design to form new interdisciplinary collaborations and generate ideas for projects.

In addition, Mark is involved in curating the CPH:CONFERENCE track focusing on art, technology and social change as well as being the curator for the INTER:ACTIVE exhibition at CPH:DOX.


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About CPH:LAB

CPH:LAB is CPH:DOX’s talent development programme that encourages creative risk taking, celebrates raw talent, facilitates collaboration across borders and business sectors and supports visionaries to push the existing boundaries of documentary filmmaking.

The lab is conceived as an international incubator for documentary projects that seek to explore the potential of digital technologies, where interactivity supports the creation of a narrative universe that advances new visions of what a documentary can be in a digital age. 

The COVID-19 crisis has brought an unprecedented seismic shift to the media landscape. It has been a catalyst not only for new ways of working but also for reflections on what kind of world we would like to live in. As a response to this, CPH:LAB 2020/2021 will solicit submissions on the specific subject of Protopia, under the banner “Another World Is Possible”. While utopia describes an ideal state, perfect and unrealistic, and dystopia is a non-ideal state, unhealthy and devolving, protopia is a proactive bridge from our current state to an improved, rather than a perfect society.

HOW TO CPH:LAB

CPH:LAB is a continuous online development and production lab taking place over four months, from mid-September 2020 to mid-January 2021 and at CPH:DOX in Copenhagen from March 23-25, 2021 (if allowed). During this period the work will be created with input from the Head of Studies and an expanded team of international mentors, giving participants new tasks and challenges each week, while using new technical platforms and methodologies suitable for driving the process forward in a digital environment.

It will welcome 6 immersive or interactive creative documentary projects developed by around 15 emerging and established storytellers from all over Europe and beyond.

At the end of the programme the works will premiere for both the physical and digital editions of the Inter:Active Exhibition at CPH:DOX in March 2021.

The development will deal with platform or platforms, story development, remote production, social engagement, impact, roll-out and distribution digitally as well as physically.

In order to apply, you have to be fully available for the online development and production lab as well as during the launch of the work at CPH:DOX 2021. The workshop is free of charge including transportation, accommodation and meals during the workshop in March 2021. 

Submissions are now open and will close on June 28, 2020. Learn more about how to apply by consulting the Rules & Regulations.



HEAD OF STUDIES

Acting as Head of Studies is Mark Atkin, one of Europe’s utmost training capacities. Mark is a film and interactive producer and the Director of Crossover Labs, where he has been responsible for leading cross disciplinary training since 2008. He has spearheaded the development of processes which bring together creative professionals from diverse disciplines including film and TV production, animation, games, theatre, VR, AR and interactive design to form new interdisciplinary collaborations and generate ideas for projects.

In addition, Mark is involved in curating the CPH:CONFERENCE track focusing on art, technology and social change as well as being the curator for the INTER:ACTIVE exhibition at CPH:DOX.


Supported by

No items found.

No items found.

About CPH:LAB

CPH:LAB is CPH:DOX’s talent development programme that encourages creative risk taking, celebrates raw talent, facilitates collaboration across borders and business sectors and supports visionaries to push the existing boundaries of documentary filmmaking.

The lab is conceived as an international incubator for documentary projects that seek to explore the potential of digital technologies, where interactivity supports the creation of a narrative universe that advances new visions of what a documentary can be in a digital age. 

The COVID-19 crisis has brought an unprecedented seismic shift to the media landscape. It has been a catalyst not only for new ways of working but also for reflections on what kind of world we would like to live in. As a response to this, CPH:LAB 2020/2021 will solicit submissions on the specific subject of Protopia, under the banner “Another World Is Possible”. While utopia describes an ideal state, perfect and unrealistic, and dystopia is a non-ideal state, unhealthy and devolving, protopia is a proactive bridge from our current state to an improved, rather than a perfect society.

HOW TO CPH:LAB

CPH:LAB is a continuous online development and production lab taking place over four months, from mid-September 2020 to mid-January 2021 and at CPH:DOX in Copenhagen from March 23-25, 2021 (if allowed). During this period the work will be created with input from the Head of Studies and an expanded team of international mentors, giving participants new tasks and challenges each week, while using new technical platforms and methodologies suitable for driving the process forward in a digital environment.

It will welcome 6 immersive or interactive creative documentary projects developed by around 15 emerging and established storytellers from all over Europe and beyond.

At the end of the programme the works will premiere for both the physical and digital editions of the Inter:Active Exhibition at CPH:DOX in March 2021.

The development will deal with platform or platforms, story development, remote production, social engagement, impact, roll-out and distribution digitally as well as physically.

In order to apply, you have to be fully available for the online development and production lab as well as during the launch of the work at CPH:DOX 2021. The workshop is free of charge including transportation, accommodation and meals during the workshop in March 2021. 

Submissions are now open and will close on June 28, 2020. Learn more about how to apply by consulting the Rules & Regulations.



HEAD OF STUDIES

Acting as Head of Studies is Mark Atkin, one of Europe’s utmost training capacities. Mark is a film and interactive producer and the Director of Crossover Labs, where he has been responsible for leading cross disciplinary training since 2008. He has spearheaded the development of processes which bring together creative professionals from diverse disciplines including film and TV production, animation, games, theatre, VR, AR and interactive design to form new interdisciplinary collaborations and generate ideas for projects.

In addition, Mark is involved in curating the CPH:CONFERENCE track focusing on art, technology and social change as well as being the curator for the INTER:ACTIVE exhibition at CPH:DOX.


Supported by

No items found.

No items found.